What Are Rewarded Video Ads? A Developer’s Guide

What Are Rewarded Video Ads? A Developer’s Guide

Monetizing an indie app or game is a balancing act between generating revenue and keeping players happy. Traditional ads like banners or interstitials can disrupt gameplay and frustrate users. Rewarded video ads have emerged as a popular solution to this challenge, allowing developers to earn revenue while actually enhancing the user experience. This white paper explains what rewarded video ads are, their benefits, and best practices for integrating them into your apps or games (especially web-based experiences). It also compares major ad networks that support this format – such as Google AdMob, Unity Ads, and ironSource – evaluating them on integration ease, payout structure, user experience, and geographic coverage. Data-driven insights on user engagement, retention, and revenue will highlight how rewarded videos can boost an indie developer’s success.

What Are Rewarded Video Ads?

Rewarded video ads are opt-in video advertisements that users can choose to watch in exchange for an in-app reward. In practice, this means offering players a benefit (like extra lives, virtual currency, hints, or power-ups) if they volunteer to view a short video ad​. Unlike mandatory ads that appear uninvited, rewarded videos put the user in control – the ad only plays after the user taps a prompt agreeing to watch it. For example, a mobile gamer who just lost a level might be offered a chance to “Watch an ad to continue” instead of quitting; viewing the 30-second ad gives them an extra life to keep playing. This value exchange – the user’s time and attention for a useful reward – is the core of the rewarded ad model. It’s used most often in mobile games and apps, but can also appear in other contexts (for instance, Spotify has let users watch a video ad to get 30 minutes of ad-free music​). The key distinction of rewarded ads is that they are voluntary and incentive-driven, aligning monetization with a better user experience rather than against it.

Benefits of Rewarded Video Ads

Rewarded video ads are often described as a “win-win-win” for users, developers, and advertisers​. By design, they create value on all sides of the equation:

  • Improved User Experience:

Players appreciate the choice and the reward. Instead of feeling annoyed by an intrusive ad, users opt in on their own terms and get something helpful in return. In fact, 4 out of 5 mobile gamers prefer opt-in rewarded ads over mandatory ads​. Users view it as paying with their time instead of their wallet – a welcome trade-off in free-to-play apps. Surveys even show that 50% of users would be less satisfied with the app if rewarded ads were removed, meaning many players now expect and value these opportunities. By giving users control and tangible benefits, rewarded videos tend to increase player satisfaction rather than hurt it.

  • Higher Engagement & Retention:

Because the rewards often help players progress or enjoy the app longer, rewarded ads can boost key metrics like engagement and retention. Users who take advantage of these ads often end up playing longer sessions and returning more frequently. For example, one study found that 30-day retention steadily increases with each rewarded video view, ranging from 53% to 68% (versus a 13% baseline without ads)​. In other words, players who engage with rewarded videos are far more likely to stick around in the long term. Developers have reported significant uplifts in session length after adding rewarded ads – in one case, tweaking the placement of a rewarded ad led to a 211% increase in session length​. Overall, rewarded ads encourage users to stay longer and come back more, as they’re literally getting rewarded for doing so.

  • Revenue Boost without Alienating Users:

For developers, rewarded videos offer one of the most lucrative ad formats while minimizing negative impact on the user experience. Because users actually complete the videos at very high rates (driven by the incentive), rewarded video ads generate high revenue per impression – often yielding much higher eCPMs (earnings per thousand views) than banners or interstitials​. In a Unity survey, 52% of mobile game developers said rewarded video ads were their most lucrative ad format per user​. The crucial point is that this monetization comes without driving players away. In fact, 62% of developers saw user retention maintain or increase after introducing rewarded video ads​. By effectively monetizing non-spending users (players who may never make an in-app purchase), rewarded videos add a revenue stream that complements IAP sales. They essentially monetize the “free” user segment in a user-friendly way – generating income from ads while keeping those users happier and more engaged.

  • Synergy with In-App Purchases (IAP):

A common concern is whether giving away rewards for watching ads will cannibalize real money purchases. In practice, the opposite often happens: rewarded ads can actually drive more conversions to IAP. The rewards give users a taste of premium content, which can entice them to spend later. For example, a Tapjoy study found that users who engaged with rewarded ads were 4.5× more likely to make an in-app purchase​. Similarly, a game developer reported that after adding rewarded videos, users ended up purchasing in-game items 18% more often and overall revenue (ads + IAP) grew by 40%​. An industry survey found that 86% of developers saw no drop in IAP revenue (or even an increase) after implementing rewarded ads, confirming that this ad format can complement rather than replace purchase revenue. By extending play sessions and demonstrating the value of premium features (through the rewards), these ads can funnel more players into becoming payers over time​. In short, rewarded video ads allow a hybrid monetization model where ads and IAP work in tandem: non-paying users generate ad revenue and are kept engaged, some of whom later convert to paying users thanks to the positive experience.

  • Better Advertiser Outcomes:

Advertisers also win, because they get an audience that is genuinely paying attention. Since users opt in and want the reward, they typically watch the entire video ad. Completion rates and engagement metrics for rewarded videos are among the highest of any ad format. This means advertisers see better performance – higher conversion rates and ROI for performance advertisers and stronger brand recall for brand advertisers​. The ads are viewed in a positive context (the user is in a “reward-seeking” mindset rather than annoyed), which can lead to more favorable responses to the advertising. These factors make advertisers willing to pay premium rates for rewarded video inventory, which in turn drives up eCPMs for developers. In essence, rewarded ads create more valuable impressions for advertisers​, completing the win-win-win cycle that has driven the format’s popularity.

Data-Backed Insights: Engagement, Retention, and Revenue

Empirical data from the mobile app industry underscores just how impactful rewarded video ads can be on user behavior and monetization. Below, we highlight a few key findings from studies and real-world implementations:

  • Retention and Engagement:

Multiple analyses have shown a strong positive link between rewarded ad engagement and user retention. As Figure 1 illustrates, even getting a user to watch a single rewarded video can substantially boost their likelihood of sticking with the app. ironSource (Unity LevelPlay) reported that players who watched at least one rewarded ad in their first week had about 50% 30-day retention vs. 13% for players who never saw an ad​. Moreover, with each additional video view, retention climbed further – up to ~68% in that study’s highest cohort​. This is a staggering improvement (over 3–5× increase in D30 retention) attributable to rewarded ads. Users also tend to engage more frequently: across several apps studied, the average number of sessions per day increased by 34% after users started engaging with rewarded ads​. In short, when users opt in to these ads, they not only stay longer, they come back more often – likely because the rewards keep them invested in the app’s ecosystem.

  • Session Length:

Rewarded videos can lengthen gameplay sessions by giving players extra content or second chances. A/B tests by developers have documented significant jumps in session length after introducing or optimizing rewarded ad placements. One game studio (CookApps) saw a 16% increase in session length after adding a rewarded video to grant an extra life, and later a 211% increase by moving that offer to a more optimal moment (right when the user ran out of lives)​. By smartly integrating the ad at a point of need, they kept players playing over three times longer. Longer sessions not only improve retention but also give more opportunities to monetize (either via more ads or purchases). It’s clear that rewarded ads, when well-timed, can significantly deepen user engagement per session.

  • Revenue and eCPM Performance:

From a pure monetization standpoint, rewarded videos are top-tier. Industry benchmark data shows that rewarded videos achieve higher eCPMs than standard display ads across almost all regions. For example, in the United States – a prime market – rewarded video ads averaged around $12–$14 eCPM on iOS (slightly higher on iOS than Android) in a recent analysis​. In emerging markets the averages are lower (e.g. ~$2–$3 in Latin America)​, but still generally higher than interstitial or banner ads usually yield in those regions. Advertisers are willing to pay these rates because of the strong completion and conversion metrics of rewarded ads. Many indie developers find that rewarded videos quickly become their largest revenue contributor among ad types. In one survey, over half of developers ranked rewarded video as the highest-earning ad format per user​. With high fill rates (often 90–99% in major markets​) and these robust eCPMs, a well-implemented rewarded video strategy can dramatically lift an app’s ad revenue. The total revenue impact can be even greater when considering the positive effect on IAP conversions mentioned earlier – one developer saw overall revenue jump 40% after adding rewarded ads due to combined ad earnings and a bump in purchases​. The data makes a compelling case that rewarded video ads, far from being a “necessary evil,” are a high-performance monetization tool that can increase both the top-line and the longevity of your user base.

  • User Sentiment:

Another important (if less quantifiable) metric is user sentiment and app ratings. Because rewarded ads are opt-in and often appreciated by users, they tend not to provoke the backlash that intrusive ads do. In fact, players frequently mention the availability of rewarded ads as a positive aspect in reviews, since it shows the developers are providing a way to earn rewards without paying. The earlier example of the Jump Drive game noted “positive comments” in app store reviews after the developers built the core gameplay loop around rewarded ads​. By avoiding the anger associated with forced ads (or aggressive paywalls), rewarded videos can actually improve goodwill and keep your app’s ratings healthier. This goodwill indirectly helps growth and retention – happy users are more likely to recommend the game and less likely to churn due to frustration.

In summary, a wealth of data indicates that rewarded video ads, when done right, tend to increase engagement, improve retention, and drive strong revenue – a trifecta that is incredibly valuable for indie developers operating in a competitive market.

Best Practices for Integrating Rewarded Video Ads

Implementing rewarded ads effectively requires thoughtful design of the user experience and careful tuning of rewards. Here are some best practices and strategies for indie developers to maximize the upside and avoid missteps:

  • Offer Ads at Natural Breakpoints:

Integrate rewarded videos at points in the gameplay or app flow that feel like a logical pause or moment of need. Common scenarios in games include: after the player fails or “dies” (offer an extra life), between levels (offer a bonus to help in the next level), or when a resource is depleted (offer currency or energy). Placing the ad opportunity at a natural breakpoint ensures it doesn’t interrupt the action and feels like a helpful option rather than an annoyance. For example, presenting a rewarded ad option right when the user runs out of lives or moves (as CookApps did) can significantly boost uptake and satisfaction​. In contrast, avoid showing a rewarded ad prompt randomly in the middle of gameplay or when a user isn’t expecting a pause.

  • Make the Reward Valuable but Balanced:

The incentive offered needs to be meaningful enough that users will want to watch the ad, but not so large that it breaks your game’s economy or obsoletes in-app purchases. A good rule of thumb is to offer something that is helpful but not unlimited – for instance, a moderate amount of soft currency, a single extra life, or a small power-up. If the reward is trivial (like 1 coin when items cost 100), users won’t bother watching; if it’s too generous, users might abuse ads or lose interest in buying anything. Some games implement a diminishing return or cooldown on rewards to keep balance. For example, one game only offered a rewarded ad for an extra life every few hours, to ensure the reward felt special and not overly abundant​. Tuning the reward is critical: it should align with your game’s progression and the frequency with which you’re willing to give it. Playtesting can help find the sweet spot where the reward is enticing but not economy-breaking.

  • Clearly Communicate the Offer:

When prompting the user, be very clear about what they will get for watching an ad. Use straightforward language like “Watch an ad to get X.” Visual cues (an icon of a video or a reward symbol) can help make it obvious this is optional content in exchange for a perk. Transparency builds trust; players should know that tapping the button will trigger an ad. Also, reassure them they’ll get the reward after watching to the end – since most rewarded ads require full completion to grant the item. It’s wise to disable any UI that could accidentally skip the ad; users should consciously opt in and complete it to avoid confusion about why they didn’t get the reward if they cancel early. By setting the right expectations, you’ll reduce frustration and support from users who might otherwise wonder why they didn’t receive something.

  • Integrate Seamlessly with Gameplay:

The reward from the ad should have an immediate positive impact on the user’s experience. Design the flow such that right after the ad, the promised benefit is granted and the user can continue happily. For instance, if the reward is an “extra life,” the game should instantly revive the player when the ad finishes, allowing them to pick up where they left off (rather than sending them to a menu). This creates a smooth, continuous experience. It’s also important to consider the context – a rewarded ad should not be the only way to obtain a necessary item (or else it becomes coercive). It should feel like a bonus or shortcut, not a requirement. Many successful implementations allow players to either grind/wait or watch an ad to speed things up. The game Giant Boulder of Death gave an example by letting players watch an ad to earn a premium currency (gem) that they could otherwise collect slowly in-game​. The ad was simply a way to accelerate progress, framed as a choice.

  • Frequency and Limits:

Determine how often a user can watch rewarded ads, and potentially limit it to prevent overuse. Unlimited ad rewards can lead to farming behavior or players tiring of ads if they binge too many. Most developers impose a cap like a few rewarded ads per user per day, or per session, or a cooldown timer. This not only protects the game economy but also ensures ad inventory isn’t exhausted and players don’t experience “ad fatigue.” For example, a game might only allow an “extra life” ad offer 2-3 times a day or space them out over time​. If a user tries to trigger a rewarded ad and none is available (due to a limit or no fill), handle it gracefully – e.g., show a message like “No ads available right now, please try later” – rather than doing nothing. Managing frequency keeps the incentive valuable and the experience positive.

  • Early Introduction (Onboarding):

Consider introducing the concept of rewarded ads early in the user experience, such as during the tutorial or the first time it’s relevant. Teaching players that they have this option sets expectations and ensures they know how to take advantage of it. Many top-performing games now include a quick tutorial pop-up the first time a rewarded ad opportunity appears, explicitly showing the “watch ad, get reward” mechanic. Introducing it early (but only once some value has been established in gameplay) can increase the uptake rate. Research from ironSource suggests that getting users to engage with ads early in their lifetime increases the likelihood of continued engagement and even spending later​. The first few sessions are critical; if players learn that ads can help them progress, they’ll be more likely to use them (and stay longer in the app).

  • Promote and Remind (But Don’t Annoy):

While rewarded ads are optional, it can help to remind or prompt users at appropriate times. Non-intrusive nudges can improve visibility of the feature. For instance, if you have a game home screen or store, you might include a “Watch Ad for Reward” button or banner in a corner, so players always know the option is there. Some developers use gentle prompts like an in-app message when a player is low on a resource: “Need more coins? Watch a short video and get 100 coins!” However, be careful not to overdo these prompts. The best practice is to integrate reminders that feel like helpful tips rather than spam. According to one best-practice guide, making rewarded ads easy to find (via clear buttons or notifications at times of need) can increase engagement significantly​. Just ensure these prompts are contextual (triggered by a logical condition like out of currency or after a loss) and not constant pop-ups.

  • A/B Test Placement and Rewards:

Just like any important feature, you should experiment and measure performance. Test different reward values, different timing for the offer, or different UI wording to see what yields the best results in terms of both revenue and retention. For example, you might try offering 50 coins vs 100 coins for an ad, or offering the ad at level failure vs on the level complete screen. Monitor metrics like opt-in rate (what % of users offered the ad actually watch it), completion rate, and subsequent retention or spending behavior. In the earlier CookApps case, the team A/B tested ad placements and discovered a dramatically better spot that more than doubled session length​. Small tweaks can make a big difference, so use analytics to optimize your rewarded ad implementation over time.

  • Mindful of Web Implementation:

If your game runs on the web (HTML5/WebGL) rather than as a native mobile app, integrating rewarded videos comes with special considerations. Many major ad networks (AdMob, Unity Ads, etc.) primarily cater to iOS/Android SDKs and have limited support for pure web games​. Indie web developers often struggle with lower fill rates or technical hurdles using mobile-focused networks on web platforms​. To tackle this, ensure you choose an ad solution that supports web delivery. This could mean using a network specialized for HTML5 games (e.g. AppLixir, which is built for web-based rewarded ads and promises quick loads and higher web eCPMs​) or leveraging platforms like Google’s AdSense/Interactive Media Ads configured for games. Web integration might involve embedding a video player or calling a web API rather than a native SDK callback. Always test on multiple browsers and devices to guarantee the ad plays correctly and the reward callback works despite the stateless nature of web apps. Also, be mindful of ad blockers in browsers – have a fallback for users who may not see the ad due to extensions. In summary, pick the right tools for web: if using a game engine like Unity exported to WebGL, note that Unity’s built-in Ads SDK won’t function on WebGL builds (you’ll need an alternate approach). Fortunately, solutions exist that cater to web games to ensure you still get decent fill and performance without forcing you to build a native app​. If your audience is primarily on the open web, consider these specialized networks or wrappers to fully capitalize on rewarded videos in that environment.

  • Compliance and Ad Quality:

Lastly, always adhere to the policies of whatever ad networks you use. Rewarded ads generally have rules like no misleading placement of the ad button, no forcing the user to click the ad itself, and no modifying the ad content. Ensure you use the official APIs to reward the user (so that the reward only triggers after the ad completion signal is received from the SDK). Keep an eye on the ads being served – reputable networks will filter out inappropriate content, but as the developer you should also ensure the ads are appropriate for your audience (e.g. an E-rated kids game should not show M-rated game ads). Most SDKs allow you to set content rating filters. Monitoring your fill and eCPM dashboards by region is also a good practice; it can alert you to any issues (like one country suddenly not getting ads due to a configuration error). In short, treat rewarded ads as a core part of your design: integrate them cleanly, respect the user’s choice, and maintain a high-quality experience around them.

AppLixir Rewarded Video Ad Monetization

Rewarded video ads have transformed the way free apps and games can generate income, offering a monetization approach that aligns developer incentives with player enjoyment. For indie developers, this format is especially valuable – it provides a revenue stream that doesn’t require a huge paying user base, and it can actually strengthen user engagement and loyalty when implemented thoughtfully. We’ve explored how rewarded ads function as a value exchange: giving users extra content or perks in return for watching ads. The benefits are clear in the data: higher retention, longer sessions, and significant revenue per user, all achieved without the drop in satisfaction that other ads can cause.

Ultimately, rewarded video ads represent a monetization strategy where everybody wins: users feel good about voluntarily earning freebies, developers earn more without driving players away, and advertisers get attentive eyes on their content. In a time when user acquisition costs are high and attention spans are short, rewarded ads offer a way to increase the lifetime value of each player in a player-friendly manner. Indie developers who master this format can level the playing field, generating sustainable revenue while building goodwill with their user community. As you apply the guidance from this white paper – from integration techniques to network selection and optimization – you’ll be well on your way to maximizing your app’s earning potential with rewarded video ads, turning your passion into a thriving, monetized success.

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